I wrote a simple app to triangulate Strongholds in Minecraft. Instead of wasting a bunch of Eyes of Ender trying to get to a Stronghold, you can just do a couple of throws and get a good estimate of its position.
Archive for 18 febrero 2014
I wrote a set of Python bindings for the Ngspice simulation engine. It’s meant to add the clarity and power of Python to electronics simulations. For instance, you can simulate a circuit while varying different parameters and produce highly customized plots of your results, while minimizing your exposure to SPICE syntax.
More details on the project page.