Archive for febrero 2014

Minecraft stronghold finder

18/02/2014

I wrote a simple app to triangulate Strongholds in Minecraft. Instead of wasting a bunch of Eyes of Ender trying to get to a Stronghold, you can just do a couple of throws and get a good estimate of its position.

You can check out the app or look at the source code

Python bindings for Ngspice

17/02/2014

I wrote a set of Python bindings for the Ngspice simulation engine. It’s meant to add the clarity and power of Python to electronics simulations. For instance, you can simulate a circuit while varying different parameters and produce highly customized plots of your results, while minimizing your exposure to SPICE syntax.

More details on the project page.